There is much I've got to go back and fix...not just in terms of the writing, but stuff like the labels I've been using and even some of the character names, as well as variable stuff. For example, the player actually gets to choose the character's name...I have to back and allow this, as well as fix all the progressive instances of the character's name when it was just "Mark."
So now I'm at the very beginning of my script again, and I'm also starting to revamp the graphics because it really, really bugs me to see half done graphics and I also need a break from coding and writing. Like I predicted, I threw my schedule out the window, and all of the sudden I'm trying to learn how to do vector graphics in the middle of a scheduled writing week.
Oh well.
Anyways, this is a mock up of the first screen, where the player enters the main character's name and it appears on a University ID.
The otter was built with a combination of vectors and cursing.
And oh my, I need to go to bed.

Looks good so far.
ReplyDeleteI found that I had to create a few games before I got better at naming variable logically from the start.
Love that otter!
Susan
Good to know. I'm doing SO much backtracking right now.
ReplyDeleteThanks. I wish I could make Otter look better but I dunno how.