I'm hoping to finish the edit of Act II tomorrow.
I think that's about 7000 or so words with a couple of art assets I'll be doing on the fly.
As I write, I've noticed more art (mostly sprite expressions) that I'll have to tweak. Eyeballs aimed in the wrong direction, zombie flesh colors, clothing folds that defy the natural laws of light and gravity.
I'm also toying with the idea of no longer scaling down the original sprite art beforehand, but just using the 2000x1000 sized sprites and scaling them down during runtime with the zoom command. Not sure if that would be too much of a load on system resources?
After this weekend, I'll only have one weekend left before my deadline.
Yes, the deadline is self-imposed, but I really don't want to string out the production any further. I need to know if people love or hate the game, or are merely indifferent, so I can move onto either expanding Coming Out On Top with three more relationships or starting an entirely new project.